“And you can also fly there! Or you go along the dungeon, and then the stone rolls, and you need to hide to go further!" - Familiar words? Well, something like this can certainly be heard when discussing a new computer game. Company Deep Shadows It just specializes in such projects, where “you can still do this or this way”: the virtual world is big, know yourself take a walk and find new entertainments.
- You are alive?
- Now I will check!
From the dialogue of two mercenaries.
A spacecraft of mercenaries on the very cockpit in an alien soil. Surviving colleagues fuss around, examine the area and marvel with carnivorous flowers the size of an elephant leg. Dark. Apparently night, or maybe this is such a day on this planet, and after a couple of hours even a flashlight will not save. Therefore, barely grabbing the outstretched hand, we get up and begin to put ourselves in order.
Oh, and the interface is here, as in Xenus: the hero, for example, is enough damage not into an abstract body, but in his own completely separate parts - here is his hands (100%), here are his legs (95%), here is the head ... Following the experienceFrom past games Deep Shadows, We begin to look for a healing syringe in the inventory - he will immediately make 100% of health to all crippled limbs. The associates went somewhere, therefore, so that we don’t know where to do not know where, we’re throwing a rifle and go to look for adventures.
Actually, starting from the starting point, the adventure in "Baptists" They are waiting in completely different places-they can go around the corner, they can start a conversation on the streets of the futuristic city, and they can growl from the cave threateningly. Now, when we bring our mercenary to take a walk along the alien lawn with well, very highly growing grass, he is met by several ... Kh ... who is it? They do not give themselves to consider and try to bite. Bad. We have already mentioned about the rifle, so the outcome of the situation is clear, and we continue our path.
Great. Lake of acid. The hint with the edge of the screen hints that an attempt to cross the swim will lead to light abrasions on what remains of the protege, but we understand that the only bypass is through a strange tunnel with stalactites. Already not surprised by anything, we go around the lake on top and meet the first reasonable opponents-they look out from behind the shelters, not forgetting to shoot at the hero, and slowly come. On their body - thick armor, obviously does not break through a simple automatic cartridge.
Except for futuristic rifles, pistols and blaster, in "Baptists" You can find organic weapons. It not only looks, but also acts differently - for example, instead of cartridges, food is used, and to replenish ammunition, the hero simply falls asleep for a handful of food in the hole with which the creature eats. Well, the effect of the shots is different: one of the guns can reduce opponents to the size of the cockroach. Then it remains only to bring the polygonal leg over the aggressor.
Alas, the shootout ends with a proposal to load the nearest sow - the local AI recalls those times when the opponents did not yell at the entire level about their intention to throw a grenade, they did not go under the bullets, but were only afraid of the heads. Smartly, in general, they gave our mercenary, and together.
To bring the game to a clearly defined genre is not so simple: at the shooting here they focus on the focus not much more than on futuristic races or battles on spacecraft. The definition of "sandbox" is best: here is a hero, here are different levels and locations. If you want - follow the storyline, if you want - take third -party quests. You can at all go around and just ride on huge locations on a car, periodically crashing into harmonica plants, ridiculously bouncing from any touch, or climbing on a hill and cigarette from them into water.
By the way, about the battles on spaceships. Action "Forerunner" covers several virtual planets located in different systems. They gave us, say, a parcel, but it must be taken to the Fast and Furious mode directly to the planet of birds. And along the way we see imperial cargo shuttle, transporting material values. And we can decide what we want - baggage to the destination to drag or get acquainted with the contents of the hold of someone else's ship. If the second, then directly from the bay-barakhita you can turn on the lasers and shoot either at the engine (so that the shuttle does not make a hyperople), or on the guns (so that after the first volley you do not have to load the game again). Yes, a point system of damage for ships works here, and, surprisingly, it has an impact on the further behavior of the vehicle.
As in past projects Deep Shadows, In the world "Forerunner" There are several warring parties: empire, free merchants, democratic union, Amarn, clutches and pirates. Of course, you can complete tasks for each faction, thereby increasing the credit of the trust and well -being of our hero. If, say, to accidentally crush a passerby to the planet belonging to the empire, then the penalty will depend on the reputation: just a visiting mercenary risks going to “places not so distant”, and a famous fighter, rightfully wearing imperial armor, will offer to pay a fine. True, it will not work to make friends with the pirates - they are interested in finding not new personnel, but good goods for resale. The way obtained by the usual way.
Visually "Baptist" take not only the number of training grounds, but also extremely interesting landscapes. Deep Shadows It was possible to create really different virtual planets: the jungle, which are in vain trying to keep under control with the help of a couple of bases and a handful of alternation;desert with dunes and oases;The aforementioned planet of birds, in whose capital you need to walk with great care - from other streets you can naturally fall off. And, of course, a unique environment, in some places similar to the Martian landscapes from the h/f “Remember everything”, in some places causing persistent associations with Frelancer, and in some places not similar to anything.
WITH "Baptist" not to familiarize yourself in a couple of hours - this is a very large -scale "sandbox", lurking many interesting finds and adventures. To ride it by car, walk on a combat robot and https://inkatimetours.com/wp-content/pgs/win-diggers-casino-registration-and-bonus-guide-how-to-create-an-account-and-claim-welcome-offers.html at the same time evaluate how much work is invested in the game world, it will be possible “in the third quarter of 2009” according to official figures, and “soon”-according to unofficial.